#pragma once

#include "OpenGLControl.h"

// CDisplayDialog dialog

class CDisplayDialog : public CDialog
{
	DECLARE_DYNAMIC(CDisplayDialog)

private:
	COpenGLControl m_oglWindow;

public:
	CDisplayDialog(CWnd* pParent = NULL);   // standard constructor
	virtual ~CDisplayDialog();

// Dialog Data
	enum { IDD = IDD_DISPLAYDIALOG };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	DECLARE_MESSAGE_MAP()
public:
	virtual BOOL OnInitDialog();
	afx_msg void OnSize(UINT nType, int cx, int cy);
};
